Check out our words....
Nurse Rettig received the Educator Excellence Award!
Would you like to nominate a Ravenwood teacher?
Name this Ravenwood Teacher! The last picture was Mrs. Haun!
Go to the Ravenwood Facebook page to make your guess!
Hold My Hand: Walking with Children and Teens Through Their Grief Journey Workshop
Penny Wars Donation to the Mayor's Shoe Fund
Penny Wars Totals....
The goal of this grant is to provide students with interactive hardware for existing classroom iPads. Osmo is a hands-on hardware accessory that turns the iPad into an interactive learning experience for users. There are five components to the system: Tangrams (spatial thinking and problem solving), Newton (physics meets creative problem solving), Masterpiece (art and technology combined), Words (reading), and Numbers (math). It comes with hands-on manipulatives that enhance learning in math through the use of tangrams and number tiles, and in reading with the use of letter tiles. The best way to appreciate the multi-functionality of Osmo is to see it in action! Please visit https://www.playosmo.com/en/schools/ to view a brief video showing children using the hardware. Osmo is crafted with reflective artificial intelligence, a groundbreaking technology that bridges the real and digital realms for unlimited possibilities of interactive play for both individuals and cooperative teams.
Osmo is an innovative technology created by Google and Stanford University engineers; these teams have created a system that uses existing classroom technology (iPads) and takes it functionality several steps further into areas of active learning, critical thinking, and skills improvement. Research has shown that as technology permeates our society children are becoming less and less social. This technology encourages children to work together to complete the tasks. It reaches children through several different learning modalities, thus encouraging students to think, learn, and extend their primary learning style.
There is much educational emphasis being placed on Makerspaces in the elementary schools. The addition of Osmo to our educational program will give us the opportunity to open that door and use one system, compatible with existing hardware, to provide students with opportunities in science (Newton), technology (all components), engineering (Newton and Masterpiece), art (Masterpiece), math (Numbers), as well as support reading across the curricular areas. With the increased instructional time now available in our school libraries Osmo will support our burgeoning Makerspace program, and will be available for all students in our building. This system is designed to meet the needs of students aged six through adult, and will provide a rich, interactive, and accessible learning experience that can be shared for years to come.
The combination of technology and interactive learning experiences, using creativity and problem solving, helps to instill a foundation for students as they progress from the education arena into future career possibilities.
The mentor texts are used to model critical thinking; this gives all of our students exposure to literature, language, and writing techniques. Using the Guiding Readers lessons has already begun to impact this year’s kindergarteners. Their reading and writing has greatly improved across all areas. Students have developed greater confidence and displayed more interest in reading and writing than in previous years. Students are excited to make predictions, make connections, infer and retell. Several students, even those with limited English or extreme shyness, look forward to sharing their ideas with others.